
Dragons: Titan Uprising
Developer: Ludia Games
Engine: Unity
Dragons: Titan Uprising is a mobile Puzzle RPG where you collect dragons, nurture them into titans, and bring them into epic battle! The game is based on the DreamWorks How to Train Your Dragon movies.
My main role on this project was as a Live-Ops Designer, overlooking the design of events and campaigns. Additionally, I became a game designer for the project, creating a few features for the game as well as designing new dragons. Finally, I also worked as an Eco-Designer temporarily. Some tasks that I was responsible for were:
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Planning and creating weekly events
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Planning and creating special holiday campaigns
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Planning and creating sales such as Dragon Packs, Resource Packs, and In-Game Currency sales
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Creating new dragon data
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Coming up with new ability sets for new dragons
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Creating new dragon release campaign events
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Designing new tools and in-game features as well overseeing production of features
As the first and only official Live-Ops designer for the game, it was my responsibility to make sure that campaigns were accomplishing their financial goals, as well as enjoyable for the players. With the addition of dragon design, I also became familiar with the battle meta and worked towards balancing out combat by implementing new dragons with different abilities.
Visit the Dragons: Titan Uprising website here, or the game in the App Store and Play Store.




